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In article <3becb8f7$1@news.povray.org> , "Redbeard"
<red### [at] wvadelphianet> wrote:
> I was just doing some playing around and got the "too many nested textures"
> error. AFAIK, I only have one texture. I have a single sphere with a partial
> transparent texture and a light inside. That's it. But if I set
> max_trace_level too high, it gives me that error as soon as it hits the
> object. Sooner, if there's other objects in the scene.
>
> Any ideas? Or should I report this as a bug (3.5b7)?
You know, without the scene it will be hard to guess your problem...
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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